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 Post subject: Violent video games linked to risky behaviors
PostPosted: Sat Apr 08, 2006 5:10 pm 
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By Anne Harding
Fri Apr 7, 12:37 PM ET



NEW YORK (Reuters Health) - After playing a violent video game, young men are more likely to think it's OK to smoke marijuana and drink alcohol, raising the possibility that exposure to violent media could negatively affect health-related behavior.


"Parents have been told the message that violent video games and violent media in general can influence the likelihood that their kids will be aggressive," Dr. Sonya S. Brady, now at the University of California, San Francisco, told Reuters Health. "What this study suggests is that they might increase any type of risk-taking behavior."

Brady and her colleague Dr. Karen A. Matthews at the University of Pittsburgh also found that young men were more likely to see others' attitudes toward them as hostile if they had just played a violent game.

"You're kind of on the lookout for other people being rude to you," Brady said.

Brady and Matthews had a group of 100 male undergraduates aged 18 to 21 play either Grand Theft Auto III or The Simpsons: Hit and Run. In the Simpsons game, players took the role of Homer Simpson and their task was to deliver daughter Lisa's science project to school before it could be marked late. In Grand Theft Auto III, players took the role of a criminal, and were instructed by the Mafia to beat up a drug dealer with a baseball bat.

Playing the violent game boosted young men's blood pressures, and appeared to have more of an effect on those who came from more violent homes or communities, the researchers report in the Archives of Pediatrics and Adolescent Medicine.

In this game, Brady noted, the depiction of the violent task is quite realistic. "When they strike the person with the bat then the person crumples to the ground and a pool of blood starts to expand slowly underneath the body," she said. The more blows the player gives, the wider the pool of blood. For youth who had been previously exposed to real violence, Snyder added, the game may have seemed more real.

Regardless of whether they grew up in a violent environment, the researchers found, young men who had played the violent game were less cooperative and more competitive in completing an assigned task with another person, compared to those who played the Simpsons game. They were also more likely to have permissive attitudes toward alcohol and marijuana use.

After playing the game, study participants watched a scenario in which a teacher told a class he suspects some students of cheating on a test, and that while he is very disappointed in those who have cheated he is proud of those who did well. The teacher then asks to see "Billy" after class. The study participants were told to imagine themselves as Billy, and asked how likely it was that the teacher was going to accuse them of cheating. Students who'd played Grand Theft Auto were more likely to think they'd be accused of cheating.

Brady urges parents to be aware of what sorts of video games their children are playing. And kids themselves, she adds, should understand that violent games can change the way they think.

SOURCE: Archives of Pediatrics and Adolescent Medicine, April 2006.


:?

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PostPosted: Sat Apr 08, 2006 5:13 pm 
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WON'T SOMEBODY THINK OF THE CHILDREN!!!!

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PostPosted: Sat Apr 08, 2006 5:54 pm 
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PostPosted: Sat Apr 08, 2006 6:11 pm 
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It's true. Every time I play GTA I feel like going on a killing spree. Fortunatley my wife is usually around to stop me, and the few times she wasn't I was careful about hiding the bodies.

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 Post subject:
PostPosted: Sat Apr 08, 2006 6:38 pm 
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How does marijuana use play into the study? From my experience, marijuana use does not contribute to violent behavior toward others.


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PostPosted: Sat Apr 08, 2006 7:45 pm 
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broken_iris wrote:
WON'T SOMEBODY THINK OF THE CHILDREN!!!!

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:haha:

What I love is that back in the day, my dad played Duke Nukem more than myself and my brother combined. Good times.


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PostPosted: Sat Apr 08, 2006 7:56 pm 
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I heard masturbation and blasphemy also make you more likely to partake in risky behaviors. Parents should make every effort to ensure their kids avoid such "gateway" activities.


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PostPosted: Sat Apr 08, 2006 8:01 pm 
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im going upstaris to play godfather

then im goin out to bash someones skull in with my baseball bat

should be a fun day

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PostPosted: Sun Apr 09, 2006 12:14 am 
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PostPosted: Sun Apr 09, 2006 4:21 am 
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In the Middle Age people should have played a lot of video game.

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PostPosted: Sun Apr 09, 2006 6:22 am 
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Everytime I play video games, I feel the urge to smoke marijuana.

And vice versa.

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PostPosted: Sun Apr 09, 2006 7:29 am 
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By "Adolescent", I can only assume that they mean minors - the very people that the video game rating system suggest not play these violent games. Newsflash parents: the ratings system exist for a reason, and maybe you should heed them. If you don't know what games your kids are spending large amounts of their time playing, then you probably aren't paying enough attention. I always cringe when I play Counter Strike or something other online game that includes a mic and I hear kids who sound like they can't be a day over 10 playing these games. It certainly can't be doing anything good for them, unless of course we want to turn them into desensitized killing machines.

Maybe that's why the Army released that game of theirs... :P


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PostPosted: Sun Apr 09, 2006 7:36 am 
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simple schoolboy wrote:
It certainly can't be doing anything good for them, unless of course we want to turn them into desensitized killing machines.

Maybe that's why the Army released that game of theirs... :P


:idea:

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punkdavid wrote:
Everytime I play video games, I feel the urge to smoke marijuana.

And vice versa.


I'd say more versa than vice.


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PostPosted: Sun Apr 09, 2006 7:42 am 
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washmykev wrote:
punkdavid wrote:
Everytime I play video games, I feel the urge to smoke marijuana.

And vice versa.


I'd say more versa than vice.

Then I order a pizza.

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PostPosted: Sun Apr 09, 2006 7:52 am 
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simple schoolboy wrote:
By "Adolescent", I can only assume that they mean minors - the very people that the video game rating system suggest not play these violent games. Newsflash parents: the ratings system exist for a reason, and maybe you should heed them. If you don't know what games your kids are spending large amounts of their time playing, then you probably aren't paying enough attention. I always cringe when I play Counter Strike or something other online game that includes a mic and I hear kids who sound like they can't be a day over 10 playing these games. It certainly can't be doing anything good for them, unless of course we want to turn them into desensitized killing machines.

Maybe that's why the Army released that game of theirs... :P


Like "Ender's Game"


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PostPosted: Sun Apr 09, 2006 10:02 am 
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Then I order a pizza.[/quote]

lol :D


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 Post subject:
PostPosted: Sun Apr 09, 2006 10:09 am 
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Video games are just like any other sort of media. They can sway opinion, they can sway the way people act, they can make you more violent or more angry or more happy. The thing is, video games are not the problem. If you are taught from a young age right and wrong, then no amount of media exposure to violence or sex should effect you in a meaningful way. You can view Grand Theft Auto as just entertainment, and realize that this is all fantasy. If a parent neglects their child, and puts them in front of a TV, or lets them be raised by videogames, then of course that will effect them. If you are raised by GTA then you are more likely to be a fucked up mess. But in the end it should be left up to the parents, not the government or some regulating body.


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PostPosted: Sun Apr 09, 2006 11:00 pm 
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ericd102 wrote:
I heard masturbation and blasphemy also make you more likely to partake in risky behaviors.


:shock:

Ban masturbation and blasphemy? I couldn't get through one day without 'em. Might as well take away food, shelter, and clothing while you're at it.

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PostPosted: Mon Apr 10, 2006 1:24 am 
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well, i did play pacman alot on the atari 2600, and i do eat everything in sight, maybe theres something to this theory

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